The HODL Community
Main Network
0.0
0 Ratings
Here's the information for the launch of the THC Exchange 0% TRANSFER FEES 17% DIVIDENDS AND MASTERNODES (5% masternode) 3% FEE ON EACH BUY AND SELL -> they go to our smart contract fund How the 3% fee is divided by our smart contract and used: 50% are send to the Lending contract to buy tokens from the Exchange (to increase surplus). This is hardcoded into the smart contract and can't be changed 20% are used to push our contracts (Lending and Rise of Nations plus all new contracts in the future). This address is hardcoded as well, but we can choose where to invest those funds 30% go to the devs for platform development. This is also hardcoded ; the only thing we can do is add/remove addresses to which those funds go Additional features: 90 days anti-pump-and-dump phase for all ambassadors hardcoded into the contract 2 ETH buy limit per transaction until 100 ETH in contract are reached Only 20 THC Tokens are needed to have a masternode! This allows you to easily earn via buys from your masternode! Lending: The THC earned in Lending comes from the pool of tokens deposited by the players of the game. They are not made from thin air. If you decide to stop playing the Lending Game, then you will lose 25% of your active deposit when you exit. There a no fees for reinvesting/ withdrawing profits. Rise of Nations card game: There is a total of 12 cards to buy Each card has a starting price of 0.005 ETH Each card can only have 1 owner Each card has a unique timer (inertia) The round timer gets set to the last bought card's timer (inertia) If the timer runs out, the last bought card wins the pot If someone flips a card, its price doubles If someone flips a card, the previous owner gets his initial card price + 25% back On each card buy, there is a 3% fund fee The rest goes into the pot The Samurai is a special card: Its inertia is chosen random between all other card's timer's. He can also get an inertia of 8 or 36.
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Community

Dapp Details

The HODL Community
0.0
Game
Ethereum
Main Network
Here's the information for the launch of the THC Exchange 0% TRANSFER FEES 17% DIVIDENDS AND MASTERNODES (5% masternode) 3% FEE ON EACH BUY AND SELL -> they go to our smart contract fund How the 3% fee is divided by our smart contract and used: 50% are send to the Lending contract to buy tokens from the Exchange (to increase surplus). This is hardcoded into the smart contract and can't be changed 20% are used to push our contracts (Lending and Rise of Nations plus all new contracts in the future). This address is hardcoded as well, but we can choose where to invest those funds 30% go to the devs for platform development. This is also hardcoded ; the only thing we can do is add/remove addresses to which those funds go Additional features: 90 days anti-pump-and-dump phase for all ambassadors hardcoded into the contract 2 ETH buy limit per transaction until 100 ETH in contract are reached Only 20 THC Tokens are needed to have a masternode! This allows you to easily earn via buys from your masternode! Lending: The THC earned in Lending comes from the pool of tokens deposited by the players of the game. They are not made from thin air. If you decide to stop playing the Lending Game, then you will lose 25% of your active deposit when you exit. There a no fees for reinvesting/ withdrawing profits. Rise of Nations card game: There is a total of 12 cards to buy Each card has a starting price of 0.005 ETH Each card can only have 1 owner Each card has a unique timer (inertia) The round timer gets set to the last bought card's timer (inertia) If the timer runs out, the last bought card wins the pot If someone flips a card, its price doubles If someone flips a card, the previous owner gets his initial card price + 25% back On each card buy, there is a 3% fund fee The rest goes into the pot The Samurai is a special card: Its inertia is chosen random between all other card's timer's. He can also get an inertia of 8 or 36.
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Dapp Stats

Dapp Contract Balance:  1 ETH
Smart Contracts
Dapp.com Ranking measures the performance of a dapp, the higher the ranking score, the better the dapp is.
Dapp.com Score
Today's Score:20
Weekly Average:27
Best Score:41
The number of wallets that had interacted (transactions) with a dapp’s smart contracts.
Users
Total Unique Users:49
24Hr Users:1
7Day Users:2
24Hr Highest:16
The amount of transaction represents the numbers of actions between users and dapps that involved smart contract interactions.
Transactions
Total Transactions:2,014
24Hr Transactions:1
7Day Transactions:4
24Hr Highest:88
Transaction volume of tokens to a dapp’s smart contracts, which is the amount of tokens spent in the dapp.
Volume
Total Volume:9 ETH
24Hr Volume:0 ETH
7Day Volume:0 ETH
24Hr Highest2 ETH

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