Crypto Heroes is the fork of EOS Knights and EOS Dynasty games, Our mission reworks engine and fix mistakes of this projects, Dynasty and Knights practice has shown over time there is a deflation of the cost of materials and equipment.
Dynasty and Knights practice has shown over time there is a deflation of the cost of materials and equipment. Special mechanics will be applied to solve this problem.
Game will be restarts after each season and best players will be rewarded. Average season time will be 45-60 days. Mounts and equipment will be destroyed after each season, except pre-buyed mounts (adds for each season). Mounts price will be lowered
MOUNTS (PETS) CHANGES
Exploration for mounts(pets) will be removed. Hero adventures will get more crystalls for compensation this change.
ITEMS LEVELUP CHANGES
Chances of succesful item crafting will be rescaled: Lvl1 - 25%, lvl2 - 40%, lvl3 - 55%, lvl4 - 70%, lvl5 - 90%, lvl6 - 100%. Items will have 2% chance to be broken after adventure. Its means that item parameters will be lowered before repair.
New order can’t be lower more than 5% of current min price. When first lower order will be placed this price will be available as minimum for 2 hours, after which the placing of an 5% lower oder will be available. For liquidity marketplace system will be automatical buy some orders at critical levels and makes a 10 hours correction for min order price.
Forge some materials to create a new the same or better quality material. Some users will try catch the luck and materials at marketplace will be lowered.
Game profit distribution
20% PROJECT INVESTORS
20% REWARD POOL
20% GAME SUPPORT
10% PROJECT TEAM